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John PARK

I have 12+ years of experience in the gaming industry, 10 years as a game artist, and 2 years in a leadership role. My career in game development has led me to work on a variety of genres including RPG’s, builders, turn-based strategy, casual, and indie games. I have worked on diverse teams ranging from 5-100 people and enjoy the collaboration process, working cross discipline to ensure high absolute standards are achieved. As an art director, I’m passionate about taking a vision from concept to a delightful and high impact player experience. I drive teams to bridge art with game design and thrive on solving visual and game design challenges.

TECHNICAL SKILLS

LEADERSHIP & COLLABORATION

  • Team Management & Mentorship

  • Art Direction & Pipeline Development

  • Vendor Collaboration & Asset Review

  • Cross-Discipline Communication

  • Development & Production Scaling

ART & GAME DEVELOPMENT EXPERTISE

  • High/Low Poly Modeling & Sculpting

  • PBR Texture Creation & Optimization

  • Efficient UV Mapping & Baking

  • Asset Integration & Optimization

  • Game Dev Experience iOS/Android/WebGL

  • UI/UX Design & Implementation

  • 2D/3D VFX Creation

SOFTWARE PROFICIENCY

GAME ENGINES

Unity
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TEXTURING & MATERIALS

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HeadusUVLayout.png
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ANIMATION & RENDERING

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MarmosetToolbag.png

SHADERS & VFX

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DEVELOPMENT TOOLS

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3d Modeling & SCULPTING

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GALLERy

HeroesGalleryCoverDesktop.jpg
TastyTownGalleryCoverDesktop
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CONTACT

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